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[Review] Miles and Kilo - Nintendo Switch

Miles and Kilo is Four Horses' follow up to endless runner Kid Tripp. As I've noted in my other reviews of sequels, it is usually expected that when a developer makes a new entry in a series, that they show off what they've learned from the previous game by making improvements, and Miles and Kilo is a great example of a sequel done right.

Instead of just sticking with the excellent level resigned crafted around the game's mechanics (which are still present), they upped the ante by giving Miles and Kilo the ability to have full control in levels where you're just Miles. The Kilo levels are still auto-runs, but they mix it up between the levels at a pretty nice pace and variance to keep things fresh and not make the game too frustrating for those that don't enjoy endless runners.  As you progress through each level, you will fail, but it is a fair learning experience that you must overcome to conquer the level in one go.

Miles and Kilo was designed with speed run…

[Review] Garage - Nintendo Switch

As I've said before in previous reviews of Tiny Build games, it seems as though they are dong their best to leave a mark on the Nintendo Switch by providing a slew of original games in their wake, and Garage is no exception. On its surface, Garage appears to be a twin stick shooter with survival horror elements, but once you peel back the layers, it's a very serviceable old school overhead shooter more in the vein of Loaded or Grand Theft Auto with a much heavier influence from the survival horror genre than just a few elements.

To start off with, we have our story. You're a drug dealer that has found himself in the trunk of a car, and upon escaping you quickly discover that something has gone awry. As is usual in the survival horror genre, you're confronted with horrifyingly twisted and super aggressive mutants out for blood, and it's up to you to fight your way through the multilevel parking garage utilizing limited ammo and weapons while backtracking to find th…

[Review] Earthlock - Nintendo Switch

Earthlock is a Kickstarter-backed turn based RPG looking to draw it's primary inspiration from 32-bit Squaresoft RPGs. It started off with a rocky start when released on other consoles and PC, under the title Earthlock: Festival of Magic. It had dialog that didn't make much sense, some incomplete side quests, and a few other gaffes. As a pseudo- apology, developer Snowcastle Games made this definitive "should have been" edition to release fresh on the Switch, and to make it available, for free, to anyone that purchased and played the game for the other platforms. Did they succeed in making the game they should have to begin with?

In short, yes. While I can't speak much on how the original iteration of the game turned out, having never played it, I can definitely say that the latest, updated version now widely available seems to be the superior version. Everything seems to fit into a specific place, and it shines with polish. While I wouldn't go so far as to …

[Review] Punch Club - Nintendo Switch

Ever since tinyBuild announced their support of the Nintendo Switch, they've been bringing a lot of unique and original ideas to Nintendo fans that may not have taken the opportunity to play their games before, and Punch Club is another in the ever growing library that combines a few interesting elements into a satisfying experience.

Punch Club is, essentially, a life sim where you take on the role of an aspiring boxer. You have to talk to trainers, add new moves to your repertoire, exercise, eat, and find employment to earn an income to pay for all of it.

Initially, I wasn't quite sure what to think of the game, as I wrongfully assumed that I was going to be playing a boxing gym simulator. While it is partially that, having the focus on one specific boxer makes for a deeper experience. As I mentioned above, you have to eat, work, train, and of course, fight.  This entails traveling around the city, chatting up the right people, buying groceries, eating meals when you get too…

[Review] Milanoir - Nintendo Switch

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Milanoir is a seventies inspired mafia shooters that leans heavily on the sights, sounds, and tropes of the era. While rendered in pixels, the sprite based art conveys grimey seventies crime movie incredibly well. Does that atmosphere hold up with the gameplay?


First of all, Milanoir has very heavy adult themes. As you could guess based on the title, it is based on crime movies, and takes place in seventies Milan, Italy. Instead of playing as a grizzled detective, as is usually the case in many noir- inspired games, you are a hitman for the mafia, and as such you'll be doing a lot of killing. While there are some more stealthy moments to be found, usually you'll be running or driving around mowing down rival organized crime types as you work your way through the story. Our game begins with a failed attempt on your life, and you pay back this attempt in kind by shooting the would be assassin and stealing his cool sunglasses. After that, you make your way back to your boss, who…

[Review] Happy Birthdays - Nintendo Switch

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Happy Birthdays is an updated version of Birthdays, the Beginning, which released last year for PS4 and PC. In Happy Birthdays, you take on the role of a god. You stumble into a cave and find a strange cube and a little voice asking you for your help with creating life on this cube world. This is a strange request, but how often do you get the opportunity to play god?

Unfortunately, being a god isn't the most interesting thing in the many worlds, but it is oddly satisfying. Your primary objective is to take a newly birthed cube planet, and manipulate the weather, humidity, flora, and fauna using poorly explained controls and skills to foster the successful evolution of modern humans. You have a checklist of different species that you can choose to bring into reality beyond that, but they are completely optional. The initial tutorial doesn't do a great job of explaining how you play the game, but it also prompts you with relevant information as you play through the game.


The p…

Super preview roundup!

Inksplosion (Nintendo Switch)

Inksplosion is one of the more recent ports from Ratalaika games. It has found it's way from Steam over to the home consoles. I received a review copy of the game and so far I have only made it past the first three screens(levels? Fights?). As such, it's really difficult to write an honest review of the game. I can definitely provide my impression of the game, and that's kind of what this article is about.
Inksplosion is a twin stick shooter of sorts. Unfortunately, this isn't immediately evident from the start. In fact, nothing is obvious or intuitive about the game at all. I probably died at least half a dozen times before I realized which on screen sprite represented me(it's the skull from the icon, which seems all too obvious in hindsight), and another half a dozen before I was able to confirm which button was for shooting. Even after that it took me a few more tries before I was able to figure out what I was supposed to be doing, …